Actually jit languages can outperform compiled languages by using runtime analysis to perform tiered compilation and profile guided optimisations.
C# has made some great strides in this regard.
All the normal optimisations are applied when it is compiled to byte code. Like loop unrolling etc.
Then once it detects the hot paths during execution it can apply even more based on how it is called. It can also do optimisations that aren’t possible at initial compile time.
Dynamic PGO it’s called. It’s a really interesting topic.
Can when the specific situations are reached in very micro benchmark situations. But overall on aggregate you find even JIT languages don’t strictly outperform pre compiled languages for general workflows when looking at languages of a similar class. When you compare them to compiled languages like C/C++/rust/zip (aka ones without a GC or much of a runtime at all) then JIT languages fall behind like all other GCed languages.
Actually jit languages can outperform compiled languages by using runtime analysis to perform tiered compilation and profile guided optimisations.
C# has made some great strides in this regard.
All the normal optimisations are applied when it is compiled to byte code. Like loop unrolling etc.
Then once it detects the hot paths during execution it can apply even more based on how it is called. It can also do optimisations that aren’t possible at initial compile time.
Dynamic PGO it’s called. It’s a really interesting topic.
You can do PGO with GCC, though it takes extra steps of course
Can when the specific situations are reached in very micro benchmark situations. But overall on aggregate you find even JIT languages don’t strictly outperform pre compiled languages for general workflows when looking at languages of a similar class. When you compare them to compiled languages like C/C++/rust/zip (aka ones without a GC or much of a runtime at all) then JIT languages fall behind like all other GCed languages.
Most of the time yeah. But it depends as you can write c# with very little GC use if you avoid allocations.
Ahead of time compiling also gets things much closer. But then you lose runtime optimization.