““I think it’s super hard for a gamer,” Ullmann tells Rock Paper Shotgun. “I’m a gamer myself, and therefore I know what I’m talking about. I think it’s super hard to see, as a gamer, what is the immediate benefit for me that a certain game developer, game publisher, is using our anti-piracy services.” This gap, coupled with the fact that Denuvo “simply works” and “pirates cannot play games” which use it, as Ullmann puts it, are two main contributors to its negative reputation, he argues.”

Let’s not forget about being always-online or not being able to test different wine/Proton setups for fear of activating the DRM. Or even trying simply to run the game in some situations…

  • Glide@lemmy.ca
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    29 days ago

    “I’m a gamer myself, and therefore I know what I’m talking about”

    Should we call it a fallacious call to authority, meme on it for being a “how do you do, fellow gamers” moment, or simply mock the guy for whoring himself out in favor of daddy corporate? I could write an essay on the ways this is an absurd statement.

    Gamers hate Denuvo because it doesn’t “simply work”. It limits paying customers from accessing their content, bogs down mid-range machines that are already overtaxxed by poor optimization and, in admittedly uncommon cases, full on breaks some games until patches and fixes roll out. Stop pretending that “gamers” are out here rioting because they’re too cheap and immoral to pay for content. Quit your fuckin’ lying.

    • DrDystopia@lemy.lol
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      28 days ago

      Too bad you’re not a gamer like Denuvonian Man, you’d know a thing or two about games.

  • bitwolf@lemmy.one
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    29 days ago

    Its simple.

    Pirates don’t ruin games for other players.

    Pirates ruin games for the dealers.

    • RecluseRamble@lemmy.dbzer0.com
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      28 days ago

      Not necessarily even that. Piracy can benefit the developer by increasing popularity. Piracy made Bill Gates a billionaire despite his fighting tooth and nails against it.