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simple@lemm.ee to Games@lemmy.worldEnglish · 4 months ago

Age of Empires designer believes RTS games need to finally evolve after decades of stagnation

www.videogamer.com

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Age of Empires designer believes RTS games need to finally evolve after decades of stagnation

www.videogamer.com

simple@lemm.ee to Games@lemmy.worldEnglish · 4 months ago
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Age of Empires designer Dave Pottinger believes RTS games need to evolve, but can the developer's Project Citadel be that first big step?
  • reksas@sopuli.xyz
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    4 months ago

    zero-k is also like that, less emphasis on the graphics though but more on the gameplay

    • solarvector@lemmy.dbzer0.com
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      4 months ago

      Thank you, zero k interface is amazing, and their “cold takes” show a design philosophy I constantly find myself wishing I’d find pretty much everywhere else.

      • IncogCyberspaceUser@lemmy.world
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        4 months ago

        Can you elaborate what you mean by cold takes and why that’s something you wish more of?

        • solarvector@lemmy.dbzer0.com
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          4 months ago

          They have quite a few posts that are primarily about design philosophy. It’s clear they put a lot of time and effort into it. One of my favorites that has driven a lot of innovation in you can interact with the game is

          https://zero-k.info/mediawiki/Cold_Takes/3_-_Fight_your_opponent,_not_the_UI

          One that I find myself coming to a sort of grudging agreement with is (veterancy for units isn’t good):

          https://zero-k.info/mediawiki/Cold_Takes/15_-_Experiences_With_Veterancy

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