I think the interview I least enjoyed was with an unnamed big tech company.
It was the first interview of the day and the guy came in with “so me and my buddy have been trying to solve this algorithm problem for years. I’d like you to try and solve it for me.”
Like… Dude, that’s not a reasonable interview question! You should not use algorithm questions that you don’t know of any answer to in an interview. You’re effectively asking someone to give you a solution to something way too complicated of a problem without even a few hours to think about the problem or sit down with it on their own.
There is a difference there in that these are digital copies (easy to make more copies) vs physical books (hard to make more copies).
That said, the only reason this is an issue is copyright lasts too long on relatively short lived games. If copyright on games was a more reasonable “15 years since their last major revision”, this wouldn’t be a problem.