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Cake day: June 13th, 2024

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  • I’m gonna sound a little “old man yells at cloud” here, but the majority of original movies are trying to jam way too much into a 2-hour runtime. Characters are dropped into the plot out of nowhere, protagonists change their minds for no apparent reason, 30-second montages are substituted for meaningful emotional beats, the pacing feels rushed after the first half hour, it’s just a mess of stuff happening because the scriptwriter wanted it to. (Or maybe it’s the editor’s fault, idk, I don’t make movies.) A movie is the same length as a short story, not a novel, and trying to do a novel is going to make it feel like a super-long trailer instead of a movie 99% of the time. Critics are gonna pan it and no one is gonna watch it.

    Sequels and franchise films can sometimes overcome this by benefit of familiar terrain. You already know the setting, you already know the characters, so we don’t need to spend time on that. It’s a definite advantage.

    (The downside is that a lot of sequels forget to tell a story. I didn’t tune in to “hang out” with my favorite superheroes. I was expecting, y’know, an emotionally compelling plot.)






  • This is a great concept. I hope it catches on.

    I participate in a pledge called #50forFOSS. On the first Friday of every month, I choose an open source project and give the maintainer $50, no strings attached. It lets me target small projects that may not have a lot of users, but are valuable to me, as well as bigger ones with more expenses. My mindset these days is that I need to insist on paying for the software I use, because if I don’t, someone else will (i.e. advertisers and venture capitalists, which is bad) or no one else will (i.e. abandonware, which is worse).

    Disclaimer: I started #50forFOSS and there’s a very small group of us who are doing it.