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Joined 4 months ago
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Cake day: September 7th, 2024

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  • So much wrong with thisā€¦

    In a way, it reminds me of the wave of entirely fixed/premade loop-based music making tools from years ago. Where you just drag and drop a number of pre-made loops from a library onto some tracks, and then the software automatically makes them fit together musically and thatā€™s it, no further skill or effort required. I always found that fun to play around with for an evening or two, but then it quickly got boring. Because the more you optimize away the creative process, the less interesting it becomes.

    Now the AI bros have made it even more streamlined, which means itā€™s even more boring. Great. Also, they appear to think that they are the first people to ever have the idea ā€œletā€™s make music making simpleā€. Not surprising they believe that, because a fundamental tech bro belief is that history is never interesting and can never teach anything, so they never even look at it.









  • Or theyā€™ll be ā€œAGIā€ ā€” A Guy Instead.

    Lol. This is perfect. Can we please adopt this everywhere.

    As for the OpenAI statementā€¦ itā€™s interesting how it starts with ā€œWe are now confident [ā€¦]ā€ to make people think ā€œooh now comes the real stuffā€ā€¦ but then it quickly makes a sharp turn towards weasel words: ā€œWe believe that [ā€¦] we may see [ā€¦]ā€ . I guess the idea is that the confidence from the first part is supposed to carry over to the second, while retaining a way to later say ā€œlook, we didnā€™t promise anything for 2025ā€. But then again, maybe Iā€™m ascribing too much thoughtfulness here, when actually they just throw out random bullshit, just like their ā€œAIā€.






  • The ongoing trend of ā€œflat UIā€ is largely not due to processing power though. Even inexpensive computers have CPUs and GPUs that could push very fancy graphics without problems, see what the same machines can do in game graphics (and I donā€™t mean high-end gaming, I mean the kind of simple gaming that can run on a low-end laptop these days). Some of the early GUIs in the 1980s had ā€œflat designā€ due to performance limitations, but that went away in the 1990s. Today it could still be a reason in some embedded system scenarios with simple microcontrollers, but not in a desktop or laptop computer, and also not in smartphones or tablets.

    The reason we have the bland flat design is the same why we still have things like ā€œall surfaces are ugly glossy black plasticā€ (luckily this one is on its way out) or ā€œwar on physical buttonsā€ aka ā€œtouchscreens everywhereā€ā€¦ itā€™s simply a design trend.